2amXXeX   1You are standing at the end of a road before a small brick building.        XX   1Around you is a forest.  A small stream flows out of the building and       X   1down a gully.                                                               X   2You have walked up a hill, still in the forest.  The road slopes back       X   2down the other side of the hill.  There is a building in the distance.      X   3You are inside a building, a well house for a large spring.                 X   4You are in a valley in the forest beside a stream tumbling along a          hX   4rocky bed.                                                                  X   5You are in open forest, with a deep valley to one side.                     X   6You are in open forest near both a valley and a road.                       pX   7At your feet all the water of the stream splashes into a 2inch slit        X   7in the rock.  Downstream the streambed is bare rock.                         X   8You are in a 20foot depression floored with bare dirt.  Set into the       xX   8dirt is a strong steel grate mounted in concrete.  A dry streambed          X   8leads into the depression.                                                  (X   9You are in a small chamber beneath a 3x3 steel grate to the surface.        X   9A low crawl over cobbles leads inward to the West.                          X  10You are crawling over cobbles in a low passage.  There is a dim light       0X  10at the East end of the passage.                                             X  11You are in a debris room filled with stuff washed in from the surface.      X  11A low wide passage with cobbles becomes plugged with mud and debris         8	X  11here, but an awkward canyon leads upward and West.  A note on the wall      	X  11says Magic Word XYZZY.                                                    	X  12You are in an awkward sloping EastWest canyon.                             @
X  13You are in a splendid chamber thirty feet high.  The walls are frozen       
X  13rivers of orange stone.  An awkward canyon and a good passage exit          
X  13from East and West sides of the chamber.                                    HX  14At your feet is a small pit breathing traces of white mist.  An East        X  14passage ends here except for a small crack leading on.                      X  15You are at one end of a vast hall stretching forward out of sight to        PX  15the West.  There are openings to either side.  Nearby, a wide stone         X  15staircase leads downward.  The hall is filled with wisps of white mist      
X  15swaying to and fro almost as if alive.  A cold wind blows up the            X
X  15staircase.  There is a passage at the top of a dome behind you.             
X  16The crack is far too small for you to follow.                               X  17You are on the east bank of a fissure slicing clear across the hall.        X  17The mist is quite thick here, and the fissure is too wide to jump.          X  18This is a low room with a crude note on the wall.  The note says,           X  18You won't get it up the steps.                                            hX  19You are in the Hall of the Mountain King, with passages off in all          X  19directions.                                                                 X  20You are at the bottom of the pit with a broken neck.                        pX  21You didn't make it. Too bad...                                              X  22The dome is unclimbable.                                                     X  23You are at the West end of the twopit room.  There is a large hole in       xX  23the wall above the pit at this end of the room.                             X  24You are at the bottom of the Eastern pit in the twopit room.  There is      (X  24a small pool of oil in one corner of the pit.                               X  25You are at the bottom of the western pit in the twopit room.  There is      X  25a large hole in the wall about 25 feet above you.                           0X  26You clamber up the plant and scurry through the hole at the top.            X  27You are on the West side of the fissure in the hall of mists.               X  28You are in a low NS passage at a hole in the floor.  The hole goes         8X  28down to an EW passage.                                                     X  29You are in the South side chamber.                                          X  30You are in the West side chamber of the Hall of the Mountain King.          @X  30A passage continues West and up here.                                       X  31>$<                                                                         X  32You can't get by the snake.                                                 HX  33You are in a large room, with a passage to the South, a passage to the      X  33West, and a wall of broken rock to the East.  There is a large Y2 on      X  33a rock in the room's center.                                                PX  34You are in a jumble of rock, with cracks everywhere.                        X  35You're at a low window overlooking a huge pit, which extends up out of      X  35sight.  A floor is indistinctly visible over 50 feet below.  Traces of      XX  35white mist cover the floor of the pit, becoming thicker to the right.       X  35Marks in the dust around the window would seem to indicate that             X  35someone has been here recently.  Directly across the pit from you and       X  3525 feet away there is a similar window looking into a lighted room.  A      X  35shadowy figure can be seen there peering back at you.                       X  36You are in a dirty broken passage.  To the East is a crawl.  To the         hX  36West is a large passage.  Above you is a hole to another passage.           X  37You are on the brink of a small clean climbable pit.  A crawl leads         X  37West.                                                                       pX  38You are in the bottom of a small pit with a little stream, which            X  38enters and exits through tiny slits.                                         X  39You are in a large room full of dusty rocks.  There is a big hole in        xX  39the floor.  There are cracks everywhere, and a passage leading East.        X  40You have crawled through a very low wide passage parallel to and North      (X  40of the hall of mists.                                                       X  41You are at the West end of hall of mists.  A low wide crawl continues       X  41West and another goes North.  To the South is a little passage 6 feet       0X  41off the floor.                                                              X  42You are in a maze of twisty little passages, all alike.                     X  43You are in a maze of twisty little passages, all alike.                     8X  44You are in a maze of twisty little passages, all alike.                     X  45You are in a maze of twisty little passages, all alike.                     X  46Dead end                                                                    @ X  47Dead end                                                                     X  48Dead end                                                                     X  49You are in a maze of twisty little passages, all alike.                     HX  50You are in a maze of twisty little passages, all alike.                     X  51You are in a maze of twisty little passages, all alike.                     X  52You are in a maze of twisty little passages, all alike.                     PX  53You are in a maze of twisty little passages, all alike.                     X  54Dead end                                                                    X  55You are in a maze of twisty little passages, all alike.                     XX  56Dead end                                                                    X  57You are on the brink of a thirty foot pit with a massive orange column      $X  57down one wall.  You could climb down here but you could not get back        $X  57up.  The maze continues at this level.                                      $X  58Dead end                                                                    X  59You have crawled through a very low wide passage parallel to and north      hX  59of the hall of mists.                                                       X  60You are at the east end of a very long hall apparently without side         X  60chambers.  To the east a low wide crawl slants up.  To the north a          pX  60round two foot hole slants down.                                            X  61You are at the west end of a very long featureless hall.  The hall           'X  61joins up with a narrow northsouth passage.                                 x'X  62You are at a crossover of a high NS passage and a low EW one.             'X  63Dead end                                                                    ((X  64You are at a complex junction.  A low hands and knees passage from the      (X  64north joins a higher crawl from the east to make a walking passage          (X  64going west.  There is also a large room above.  The air is damp here.       0)X  65You are in Bedquilt, a long eastwest passage with holes everywhere.        )X  65To explore at random select north, south, up, or down.                      )X  66You are in a room whose walls resemble swiss cheese.  Obvious passages      8*X  66go west, east, NE, and NW.  Part of the room is occupied by a large         *X  66bedrock block.                                                              *X  67You are at the east end of the twopit room.  The floor here is              @+X  67littered with thin rock slabs, which make it easy to descend the pits.      +X  67There is a path here bypassing the pits to connect passages from east       +X  67and west.  There are holes all over, but the only big one is on the         H,X  67wall directly over the west pit where you can't get to it.                  ,X  68You are in a large low circular chamber whose floor is an immense slab      ,X  68fallen from the ceiling (Slab room).  East and west there once were         PX  68large passages, but they are now filled with boulders.  Low small           X  68passages go north and south, and the south one quickly bends west           .X  68around the boulders.                                                        X.X  69You are in a secret NS canyon above a large room.                          .X  70You are in a secret NS canyon above a sizable passage.                     X  71You are in a secret canyon at a junction of three canyons, bearing          X  71north, south, and SE.  The north one is as tall as the other two            X  71combined.                                                                   0X  72You are in a large low room.  Crawls lead north, SE, and SW.                h0X  73Dead end crawl.                                                             0X  74You are in a secret canyon which here runs EW.  It crosses over a          1X  74very tight canyon 15 feet below.  If you go down you may not be able        p1X  74to get back up.                                                             1X  75You are at a wide place in a very tight NS canyon.                          2X  76The canyon here becomes too tight to go further south.                      x2X  77You are in a tall EW canyon.  A low tight crawl goes 3 feet north and      2X  77seems to open up.                                                           (3X  78The canyon runs into a mass of boulders  dead end.                        3X  79The stream flows out through a pair of 1 foot diameter sewer pipes.         3X  79It would be advisable to use the exit.                                      04X  80You are in a maze of twisty little passages, all alike.                     4X  81Dead end                                                                    4X  82Dead end                                                                    85X  83You are in a maze of twisty little passages, all alike.                     5X  84You are in a maze of twisty little passages, all alike.                     5X  85Dead end                                                                    @6X  86Dead end                                                                    6X  87You are in a maze of twisty little passages, all alike.                     6X  88You are in a long, narrow corridor stretching out of sight to the           H7X  88west.  At the eastern end is a hole through which you can see a             7X  88profusion of leaves.                                                        7X  89There is nothing here to climb.  Use UP or OUT to leave the pit.        P8X  90You have climbed up the plant and out of the pit.                           8X  91You are at the top of a steep incline above a large room.  You could        9X  91climb down here, but you would not be able to climb up.  There is a         X9X  91passage leading back to the north.                                          9X  92You are in the giant room.  The ceiling here is too high up for your        :X  92lamp to show it.  Cavernous passages lead east, north, and south.  On       :X  92the west wall is scrawled the inscription, FEE FIE FOE FOO [sic].         :X  93The passage here is blocked by a recent cavein.                            ;X  94You are at one end of an immense northsouth passage.                       h;X  95You are in a magnificent cavern with a rushing stream, which cascades       ;X  95over a sparkling waterfall into a roaring whirlpool which disappears        <X  95through a hole in the floor.  Passages exit to the south and west.          p<X  96You are in the soft room.  The walls are covered with heavy curtains,       <X  96the floor with a thick pile carpet.  Moss covers the ceiling.                =X  97This is the oriental room.  Ancient oriental cave drawings cover the        x=X  97walls.  A gently sloping passage leads upward to the north, another         =X  97passage leads SE, and a hands and knees crawl leads west.                   (>X  98You are following a wide path around the outer edge of a large cavern.      >X  98Far below, through a heavy white mist, strange splashing noises can be      >X  98heard.  The mist rises up through a fissure in the ceiling.  The path       0?X  98exits to the south and west.                                                ?X  99You are in an alcove.  A small NW path seems to widen after a short         ?X  99distance.  An extremely tight tunnel leads east.  It looks like a very      8@X  99tight squeeze.  An eerie light can be seen at the other end.                @X 100You're in a small chamber lit by an eerie green light.  An extremely        @X 100narrow tunnel exits to the west.  A dark corridor leads NE.                 @AX 101You're in the darkroom.  A corridor leading south is the only exit.        AX 102You are in an arched hall.  A coral passage once continued up and east      AX 102from here, but is now blocked by debris.  The air smells of sea water.      HBX 103You're in a large room carved out of sedimentary rock.  The floor and       BX 103walls are littered with bits of shells imbedded in the stone.  A            BX 103shallow passage proceeds downward, and a somewhat steeper one leads         PCX 103up.  A low hands and knees passage enters from the south.                   CX 104You are in a long sloping corridor with ragged sharp walls.                 DX 105You are in a culdesac about eight feet across.                            XDX 106You are in an anteroom leading to a large passage to the east.  Small       DX 106passages go west and up.  The remnants of recent digging are evident.       EX 106A sign in midair here says Cave under construction beyond this point.      EX 106Proceed at own risk.  [Witt Construction Company]                          EX 107You are in a maze of twisty little passages, all different.                 FX 108You are at Witt's End.  Passages lead off in *ALL* directions.              hFX 109You are in a northsouth canyon about 25 feet across.  The floor is         FX 109covered by white mist seeping in from the north.  The walls extend          GX 109upward for well over 100 feet.  Suspended from some unseen point far        pGX 109above you, an enormous twosided mirror is hanging parallel to and          GX 109midway between the canyon walls.  (The mirror is obviously provided          HX 109for the use of the dwarves, who as you know, are extremely vain.)  A        xHX 109small window can be seen in either wall, some fifty feet up.                HX 110You're at a low window overlooking a huge pit, which extends up out of      (IX 110sight.  A floor is indistinctly visible over 50 feet below.  Traces of      IX 110white mist cover the floor of the pit, becoming thicker to the left.        IX 110Marks in the dust around the window would seem to indicate that             0JX 110someone has been here recently.  Directly across the pit from you and       JX 11025 feet away there is a similar window looking into a lighted room.  A      JX 110shadowy figure can be seen there peering back at you.                       8KX 111A large stalactite extends from the roof and almost reaches the floor       KX 111below.  You could climb down it, and jump from it to the floor, but         KX 111having done so you would be unable to reach it to climb back up.            @LX 112You are in a little maze of twisting passages, all different.               LX 113You are at the edge of a large underground reservoir.  An opaque cloud      LX 113of white mist fills the room and rises rapidly upward.  The lake is         HMX 113fed by a stream, which tumbles out of a hole in the wall about 10 feet      MX 113overhead and splashes noisily into the water somewhere within the           MX 113mist.  The only passage goes back toward the south.                         PNX 114Dead end                                                                    NX 115You are at the northeast end of an immense room, even larger than the       OX 115giant room.  It appears to be a repository for the ADVENTURE              XOX 115program.  Massive torches far overhead bathe the room with smoky            OX 115yellow light.  Scattered about you can be seen a pile of bottles (all       PX 115of them empty), a nursery of young beanstalks murmuring quietly, a bed      PX 115of oysters, a bundle of black rods with rusty stars on their ends, and      PX 115a collection of brass lanterns.  Off to one side a great many dwarves       QX 115are sleeping on the floor, snoring loudly.  A sign nearby reads: Do        hQX 115Not Disturb the Dwarves  An immense mirror is hanging against one         QX 115wall, and stretches to the other end of the room, where various other       RX 115sundry objects can be glimpsed dimly in the distance.                       pRX 116You are at the southwest end of the repository.  To one side is a pit       RX 116full of fierce green snakes.  On the other side is a row of small            SX 116wicker cages, each of which contains a little sulking bird.  In one         xSX 116corner is a bundle of black rods with rusty marks on their ends.  A         SX 116large number of velvet pillows are scattered about on the floor.  A         (TX 116vast mirror stretches off to the northeast.  At your feet is a large        TX 116steel grate, next to which is a sign which reads, Treasure Vault.          TX 116Keys in main office.                                                       0UX 117You are on one side of a large, deep chasm.  A heavy white mist rising      UX 117up from below obscures all view of the far side.  A SW path leads away      UX 117from the chasm into a winding corridor.                                     8VX 118You are in a long winding corridor sloping out of sight in both             VX 118directions.                                                                 VX 119You are in a secret canyon which exits to the north and east.               @WX 120You are in a secret canyon which exits to the north and east.               WX 121You are in a secret canyon which exits to the north and east.               WX 122You are on the far side of the chasm.  A NE path leads away from the        HXX 122chasm on this side.                                                         XX 123You're in a long eastwest corridor.  A faint rumbling noise can be         XX 123heard in the distance.                                                      PYX 124The path forks here.  The left fork leads northeast.  A dull rumbling       YX 124seems to get louder in that direction.  The right fork leads southeast      ZX 124down a gentle slope.  The main corridor enters from the west.               XZX 125The walls are quite warm here.  From the north can be heard a steady        ZX 125roar, so loud that the entire cave seems to be trembling.  Another          [X 125passage leads south, and a low crawl goes east.                             [X 126You are on the edge of a breathtaking view.  Far below you is an           [X 126active volcano, from which great gouts of molten lava come surging          \X 126out, cascading back down into the depths.  The glowing rock fills the       h\X 126farthest reaches of the cavern with a bloodred glare, giving every        \X 126thing an eerie, macabre appearance.  The air is filled with flickering      ]X 126sparks of ash and a heavy smell of brimstone.  The walls are hot to         p]X 126the touch, and the thundering of the volcano drowns out all other           ]X 126sounds.  Embedded in the jagged roof far overhead are myriad twisted         ^X 126formations composed of pure white alabaster, which scatter the murky        x^X 126light into sinister apparitions upon the walls.  To one side is a deep      ^X 126gorge, filled with a bizarre chaos of tortured rock which seems to          (_X 126have been crafted by the devil himself.  An immense river of fire           _X 126crashes out from the depths of the volcano, burns its way through the       _X 126gorge, and plummets into a bottomless pit far off to your left.  To         0X 126the right, an immense geyser of blistering steam erupts continuously        X 126from a barren island in the center of a sulfurous lake, which bubbles       X 126ominously.  The far right wall is aflame with an incandescence of its       8aX 126own, which lends an additional infernal splendor to the already             aX 126hellish scene.  A dark, foreboding passage exits to the south.              aX 127You are in a small chamber filled with large boulders.  The walls are       @bX 127very warm, causing the air in the room to be almost stifling from the       bX 127heat.  The only exit is a crawl heading west, through which is coming       bX 127a low rumbling.                                                             HcX 128You are walking along a gently sloping northsouth passage lined with       cX 128oddly shaped limestone formations.                                          cX 129You are standing at the entrance to a large, barren room.  A sign           PdX 129posted above the entrance reads:  CAUTION  Bear in room                 dX 130You are inside a barren room.  The center of the room is completely         eX 130empty except for some dust.  Marks in the dust lead away toward the         XeX 130far end of the room.  The only exit is the way you came in.                 eX 131You are in a maze of twisting little passages, all different.               fX 132You are in a little maze of twisty passages, all different.                 fX 133You are in a twisting maze of little passages, all different.               fX 134You are in a twisting little maze of passages, all different.               gX 135You are in a twisty little maze of passages, all different.                 hgX 136You are in a twisty maze of little passages, all different.                 gX 137You are in a little twisty maze of passages, all different.                 hX 138You are in a maze of little twisting passages, all different.               phX 139You are in a maze of little twisty passages, all different.                 hX 140Dead end                                                                     iX  1                                                                            xiX   1You're at end of road again.                                                iX   2You're at hill in road.                                                     (jX   3You're inside building.                                                     jX   4You're in valley.                                                           jX   5You're in forest.                                                           0kX   6You're in forest.                                                           kX   7You're at slit in streambed.                                                kX   8You're outside grate.                                                       8lX   9You're below the grate.                                                     lX  10You're in cobble crawl.                                                     lX  11You're in debris room.                                                      @mX  13You're in bird chamber.                                                     mX  14You're at top of small pit.                                                 mX  15You're in hall of mists.                                                    HnX  17You're on east bank of fissure.                                             nX  18You're in nugget of gold room.                                              nX  19You're in hall of Mt King.                                                  PoX  23You're at west end of twopit room.                                          oX  24You're in east pit.                                                         pX  25You're in west pit.                                                         XpX  33You're at Y2.                                                             pX  35You're at window on pit.                                                    qX  36You're in dirty passage.                                                    qX  39You're in dusty rock room.                                                  qX  41You're at west end of hall of mists.                                        rX  57You're at brink of pit.                                                     hrX  60You're at east end of long hall.                                            rX  61You're at west end of long hall.                                            sX  64You're at complex junction.                                                 psX  66You're in swiss cheese room.                                                sX  67You're at east end of twopit room.                                           tX  68You're in slab room.                                                        xtX  71You're at junction of three secret canyons.                                 tX  74You're in secret EW canyon above tight canyon.                             (uX  88You're in narrow corridor.                                                  uX  91You're at steep incline above large room.                                   uX  92You're in giant room.                                                       0vX  95You're in cavern with waterfall.                                            vX  96You're in soft room.                                                        vX  97You're in oriental room.                                                    8wX  98You're in misty cavern.                                                     wX  99You're in alcove.                                                           wX 100You're in plover room.                                                      @xX 101You're in darkroom.                                                        xX 102You're in arched hall.                                                      xX 103You're in shell room.                                                       HyX 106You're in anteroom.                                                         yX 108You're at Witt's End.                                                       yX 109You're in mirror canyon.                                                    PzX 110You're at window on pit.                                                    zX 111You're at top of stalactite.                                                {X 113You're at reservoir.                                                        X{X 115You're at NE end.                                                           {X 116You're at SW end.                                                           |X 117You're on SW side of chasm.                                                 |X 118You're in sloping corridor.                                                 |X 122You're on NE side of chasm.                                                 }X 123You're in corridor.                                                         h}X 124You're at fork in path.                                                     }X 125You're at junction with warm walls.                                         X 126You're at breathtaking view.                                               pX 127You're in chamber of boulders.                                              X 128You're in limestone passage.                                                 X 129You're in front of barren room.                                             xX 130You're in barren room.                                                      X  1                                                                            (X   1Set of keys                                                                 X   0There are some keys on the ground here.                                     X   2Brass lantern                                                               0X   0There is a shiny brass lamp nearby.                                         XK 100There is a lamp shining nearby.                                             KX   3*GRATE                                                                      8X   0The grate is locked.                                                        XK 100The grate is open.                                                          KX   4Wicker cage                                                                 @X   0There is a small wicker cage discarded nearby.                              X   5Black rod                                                                   X   0A three foot black rod with a rusty star on an end lies nearby.             HX   6Black rod                                                                   X   0A three foot black rod with a rusty mark on an end lies nearby.             X   7*STEPS                                                                      PX   0Rough stone steps lead down the pit.                                        XK 100Rough stone steps lead up the dome.                                         KX   8Little bird in cage                                                         XX   0A cheerful little bird is sitting here singing.                             XK 100There is a little bird in the cage.                                         KX   9*RUSTY DOOR                                                                 X   0The way north is barred by a massive, rusty, iron door.                     XK 100The way north leads through a massive, rusty, iron door.                    KXi  10Velvet pillow                                                               ihX   0A small velvet pillow lies on the floor.                                    Xi  11*SNAKE                                                                      iX   0A huge green fierce snake bars the way                                     pXK 100>$<  (CHASED AWAY)                                                          KXi  12*FISSURE                                                                    i X   0>$<                                                                         xXK 100A crystal bridge now spans the fissure.                                     KXK 200The crystal bridge has vanished                                            K(Xi  13*STONE TABLET                                                               iX   0A massive stone tablet imbedded in the wall reads:                          X   0Congratulations on bringing light into the Darkroom                     0Xi  14Giant clam  >GRUNT<                                                        iX   0There is an enormous clam here with its shell tightly closed.               Xi  15Giant oyster  >GROAN<                                                      i8X   0There is an enormous oyster here with its shell tightly closed.             XK 100Interesting.  There seems to be something written on the underside of       KXK 100the oyster.                                                                 K@Xi  16Spelunker Today                                                           iX   0There are a few recent issues of Spelunker Today magazine here.           Xi  19Tasty food                                                                  iHX   0There is food here.                                                         Xi  20Small bottle                                                                iX   0There is a bottle of water here.                                            PXK 100There is an empty bottle here.                                              KXK 200There is a bottle of oil here.                                              KXi  21Water in the bottle                                                         iXXi  22Oil in the bottle                                                           iXi  23*MIRROR                                                                     iX   0>$<                                                                         Xi  24*PLANT                                                                      iX   0There is a tiny little plant in the pit, murmuring Water, water, ...      XK 100The plant spurts into furious growth for a few seconds.                     KhXK 200There is a 12foottall beanstalk stretching up out of the pit,             KXK 200bellowing Water Water                                                 KXK 300The plant grows explosively, almost filling the bottom of the pit.          KpXK 400There is a gigantic beanstalk stretching all the way up to the hole.        KXK 500You've overwatered the plant  It's shriveling up  It's, it's...          K Xi  25*PHONY PLANT (SEEN IN TWOPIT ROOM ONLY WHEN TALL ENOUGH)                    ixX   0>$<                                                                         XK 100The top of a 12foottall beanstalk is poking out of the west pit.          K(XK 200There is a huge beanstalk growing out of the west pit up to the hole.       KXi  26*STALACTITE                                                                 iX   0>$<                                                                         0Xi  27*SHADOWY FIGURE                                                             iX   0The shadowy figure seems to be trying to attract your attention.            Xi  28Dwarf's axe                                                                 i8X   0There is a little axe here.                                                 XK 100There is a little axe lying beside the bear.                                KXi  29*CAVE DRAWINGS                                                              i@X   0>$<                                                                         Xi  30*PIRATE                                                                     iX   0>$<                                                                         HXi  31*DRAGON                                                                     iX   0A huge green fierce dragon bars the way                                    XK 100Congratulations  You have just vanquished a dragon with your bare          KPXK 100hands  (Unbelievable, isn't it?)                                           KXK 200The body of a huge green dead dragon is lying off to one side.              KXi  32*CHASM                                                                      iXX   0A rickety wooden bridge extends across the chasm, vanishing into the        X   0mist.  A sign posted on the bridge reads, STOP Pay Troll                XK 100The wreckage of a bridge (and a dead bear) can be seen at the bottom        KXK 100of the chasm.                                                               KXi  33*TROLL                                                                      iX   0A burly troll stands by the bridge and insists you throw him a              hX   0treasure before you may cross.                                              XK 100The troll steps out from beneath the bridge and blocks your way.            KXK 200>$<  (CHASED AWAY)                                                          KpXi  34*PHONY TROLL                                                                iX   0The troll is nowhere to be seen.                                             Xi  35>$<  (BEAR USES RTEXT 141)                                                  ixX   0There is a ferocious cave bear eying you from the far end of the room      XK 100There is a gentle cave bear sitting placidly in one corner.                 K(XK 200There is a contentedlooking bear wandering about nearby.                   KXK 300>$<  (DEAD)                                                                 KXi  36*MESSAGE IN SECOND MAZE                                                     i0X   0There is a message scrawled in the dust in a flowery script, reading:       X   0This is not the maze where the pirate leaves his treasure chest.          Xi  37*VOLCANO ANDOR GEYSER                                                      i8X   0>$<                                                                         Xi  38*VENDING MACHINE                                                            iX   0There is a massive vending machine here.  The instructions on it read:      @X   0Drop coins here to receive fresh batteries.                               Xi  39Batteries                                                                   iX   0There are fresh batteries here.                                             HXK 100Some wornout batteries have been discarded nearby.                         KXi  40*CARPET ANDOR MOSS                                                         iX   0>$<                                                                         PXi  50Large gold nugget                                                           iX   0There is a large sparkling nugget of gold here                             Xi  51Several diamonds                                                            iXX   0There are diamonds here                                                    Xi  52Bars of silver                                                              iX   0There are bars of silver here                                              Xi  53Precious jewelry                                                            iX   0There is precious jewelry here                                             Xi  54Rare coins                                                                  ihX   0There are many coins here                                                  Xi  55Treasure chest                                                              iX   0The pirate's treasure chest is here                                        pXi  56Golden eggs                                                                 iX   0There is a large nest here, full of golden eggs                             XK 100The nest of golden eggs has vanished                                       KxXK 200Done                                                                       KXi  57Jeweled trident                                                             i(X   0There is a jewelencrusted trident here                                    Xi  58Ming vase                                                                   iX   0There is a delicate, precious, ming vase here                              0XK 100The vase is now resting, delicately, on a velvet pillow.                    KXK 200The floor is littered with worthless shards of pottery.                     KXK 300The ming vase drops with a delicate crash.                                  K8Xi  59Eggsized emerald                                                           iX   0There is an emerald here the size of a plover's egg                        Xi  60Platinum pyramid                                                            i@X   0There is a platinum pyramid here, 8 inches on a side                       Xi  61Glistening pearl                                                            iX   0Off to one side lies a glistening pearl                                    HXi  62Persian rug                                                                 iX   0There is a persian rug spread out on the floor                             XK 100The dragon is sprawled out on a persian rug                               KPXi  63Rare spices                                                                 iX   0There are rare spices here                                                 Xi  64Golden chain                                                                iXX   0There is a golden chain lying in a heap on the floor                       XK 100The bear is locked to the wall with a golden chain                         KXK 200There is a golden chain locked to the wall                                 KXi  1                                                                            iX   1Somewhere nearby is colossal cave, where others have found fortunes in      X   1treasure and gold, though it is rumored that some who enter are never       hX   1seen again.  Magic is said to work in the cave.  I will be your eyes        X   1and hands.  Direct me with commands of 1 or 2 words.  I should warn         X   1you that I look at only the first four letters of each word, so you'll      pX   1have to enter northeast as NE to distinguish it from north.           X   1(Should you get stuck, type HELP for some general hints.  For infor       X   1mation on how to end your adventure, etc., type INFO.)                    xX   1                                                                         X   1This program was originally developed by Willie Crowther.  Most of the      (X   1features of the current program were added by Don Woods (DON @ SUAI).      X   1The current version was done by Bob Supnik.                                 X   2A little dwarf with a big knife blocks your way.                            0X   3A little dwarf just walked around a corner, saw you, threw a little         X   3axe at you which missed, cursed, and ran away.                              X   4There is a threatening little dwarf in the room with you                   8X   5One sharp nasty knife is thrown at you                                     X   6None of them hit you                                                       X   7One of them gets you                                                       @X   8A hollow voice says PLUGH.                                                X   9There is no way to go that direction.                                       Xi  10I am unsure how you are facing.  Use compass points or nearby objects.      iHXi  11I don't know in from out here.  Use compass points or name something        iXi  11in the general direction you want to go.                                    iXi  12I don't know how to apply that word here.                                   iPXi  13I don't understand that                                                    iXi  14I'm game.  Would you care to explain how?                                   iXi  15Sorry, but I am not allowed to give more detail.  I will repeat the         iXXi  15long description of your location.                                          iXi  16It is now pitch dark.  If you proceed you will likely fall into a pit.      iXi  17If you prefer, simply type W rather than west.                              iXi  18Are you trying to catch the bird?                                           iXi  19The bird is frightened right now and you cannot catch it no matter          iXi  19what you try.  Perhaps you might try later.                                 ihXi  20Are you trying to somehow deal with the snake?                              iXi  21You can't kill the snake, or drive it away, or avoid it, or anything        iXi  21like that.  There is a way to get by, but you don't have the necessary      ipXi  21resources right now.                                                        iXi  22Do you really want to quit now?                                             i Xi  23You fell into a pit and broke every bone in your body                      ixXi  24You are already carrying it                                                iXi  25You can't be serious                                                       i(Xi  26The bird was unafraid when you entered, but as you approach it becomes      iXi  26disturbed and you cannot catch it.                                          iXi  27You can catch the bird, but you cannot carry it.                            i0Xi  28There is nothing here with a lock                                          iXi  29You aren't carrying it                                                     iXi  30The little bird attacks the green snake, and in an astounding flurry        i8Xi  30drives the snake away.                                                      iXi  31You have no keys                                                           iXi  32It has no lock.                                                             i@Xi  33I don't know how to lock or unlock such a thing.                            iXi  34It was already locked.                                                      iXi  35The grate is now locked.                                                    iHXi  36The grate is now unlocked.                                                  iXi  37It was already unlocked.                                                    iXi  38You have no source of light.                                                iPXi  39Your lamp is now on.                                                        iXi  40Your lamp is now off.                                                       iXi  41There is no way to get past the bear to unlock the chain, which is          iXXi  41probably just as well.                                                      iXi  42Nothing happens.                                                            iXi  43Where?                                                                      iXi  44There is nothing here to attack.                                            iXi  45The little bird is now dead.  Its body disappears.                          iXi  46Attacking the snake both doesn't work and is very dangerous.                ihXi  47You killed a little dwarf.                                                  iXi  48You attack a little dwarf, but he dodges out of the way.                    iXi  49With what?  Your bare hands?                                                ipXi  50Good try, but that is an old wornout magic word.                           iXi  51I know of places, actions, and things.  Most of my vocabulary               i Xi  51describes places and is used to move you there.  To move, try words         ixXi  51like forest, building, dnstream, enter, east, west, north, south,           iXi  51up, or down.  I know about a few special objects, like a black rod          i(Xi  51hidden in the cave.  These objects can be manipulated using some of         iXi  51the action words that I know.  Usually you will need to give both the       iXi  51object and action words (in either order), but sometimes I can infer        i0Xi  51the object from the verb alone.  Some objects also imply verbs; in          iXi  51particular, inventory implies take inventory, which causes me to        iXi  51give you a list of what you're carrying.  The objects have side             i8Xi  51effects; for instance, the rod scares the bird.  Usually people having      iXi  51trouble moving just need to try a few more words.  Usually people           iXi  51trying unsuccessfully to manipulate an object are attempting something      i@Xi  51beyond their (or my) capabilities and should try a completely              iXi  51different tack.  To speed the game you can sometimes move long              iXi  51distances with a single word.  For example, building usually gets         iHXi  51you to the building from anywhere above ground except when lost in the      iXi  51forest.  Also, note that cave passages turn a lot, and that leaving a       iXi  51room to the north does not guarantee entering the next from the south.      iPXi  51Good luck                                                                  iXi  52It misses                                                                  iXi  53It gets you                                                                iXXi  54OK                                                                          iXi  55You can't unlock the keys.                                                  iXi  56You have crawled around in some little holes and wound up back in the       iXi  56main passage.                                                               iXi  57I don't know where the cave is, but hereabouts no stream can run on         iXi  57the surface for long.  I would try the stream.                              ihXi  58I need more detailed instructions to do that.                               iXi  59I can only tell you what you see as you move about and manipulate           iXi  59things.  I cannot tell you where remote things are.                         ipXi  60I don't know that word.                                                     iXi  61What?                                                                       i Xi  62Are you trying to get into the cave?                                        ixXi  63The grate is very solid and has a hardened steel lock.  You cannot          iXi  63enter without a key, and there are no keys nearby.  I would recommend       i(Xi  63looking elsewhere for the keys.                                             iXi  64The trees of the forest are large hardwood oak and maple, with an           iXi  64occasional grove of pine or spruce.  There is quite a bit of under         i0Xi  64growth, largely birch and ash saplings plus nondescript bushes of           iXi  64various sorts.  This time of year visibility is quite restricted by         iXi  64all the leaves, but travel is quite easy if you detour around the           i8Xi  64spruce and berry bushes.                                                    iXi  65Welcome to Adventure  Would you like instructions?                        iXi  66Digging without a shovel is quite impractical.  Even with a shovel          i@Xi  66progress is unlikely.                                                       iXi  67Blasting requires dynamite.                                                 iXi  68I'm as confused as you are.                                                 iHXi  69Mist is a white vapor, usually water, seen from time to time in             iXi  69caverns.  It can be found anywhere but is frequently a sign of a deep       iXi  69pit leading down to water.                                                  iPXi  70Your feet are now wet.                                                      iXi  71I think I just lost my appetite.                                            iXi  72Thank you, it was delicious                                                iXXi  73You have taken a drink from the stream.  The water tastes strongly of       iXi  73minerals, but is not unpleasant.  It is extremely cold.                     iXi  74The bottle of water is now empty.                                           iXi  75Rubbing the electric lamp is not particularly rewarding.  Anyway,           iXi  75nothing exciting happens.                                                   iXi  76Peculiar.  Nothing unexpected happens.                                      ihXi  77Your bottle is empty and the ground is wet.                                 iXi  78You can't pour that.                                                        iXi  79Watch it                                                                   ipXi  80Which way?                                                                  iXi  81Oh dear, you seem to have gotten yourself killed.  I might be able to       i Xi  81help you out, but I've never really done this before.  Do you want me       ixXi  81to try to reincarnate you?                                                  iXi  82All right.  But don't blame me if something goes wr......                   i(Xi  82                     POOF                                           iXi  82You are engulfed in a cloud of orange smoke.  Coughing and gasping,         iXi  82you emerge from the smoke and find....                                      i0Xi  83You clumsy oaf, you've done it again  I don't know how long I can          iXi  83keep this up.  Do you want me to try reincarnating you again?               iXi  84Okay, now where did I put my orange smoke?....  >POOF<                     i8Xi  84Everything disappears in a dense cloud of orange smoke.                     iXi  85Now you've really done it  I'm out of orange smoke  You don't expect      iXi  85me to do a decent reincarnation without any orange smoke, do you?           i@Xi  86Okay, if you're so smart, do it yourself  I'm leaving                     iXi  90>>> MESSAGES 81 THRU 90 ARE RESERVED FOR OBITUARIES. <<<                  iXi  91Sorry, but I no longer seem to remember how it was you got here.            iHXi  92You can't carry anything more.  You'll have to drop something first.        iXi  93You can't go through a locked steel grate                                  iXi  94I believe what you want is right here with you.                             iPXi  95You don't fit through a twoinch slit                                      iXi  96I respectfully suggest you go across the bridge instead of jumping.         iXi  97There is no way across the fissure.                                         iXXi  98You're not carrying anything.                                               iXi  99You are currently holding the following:                                    iXK 100It's not hungry (it's merely pinin' for the fjords).  Besides, you          KXK 100have no bird seed.                                                          KXK 101The snake has now devoured your bird.                                       KXK 102There's nothing here it wants to eat (except perhaps you).                  KhXK 103You fool, dwarves eat only coal  Now you've made him *REALLY* mad        KXK 104You have nothing in which to carry it.                                      KXK 105Your bottle is already full.                                                KpXK 106There is nothing here with which to fill the bottle.                        KXK 107Your bottle is now full of water.                                           K XK 108Your bottle is now full of oil.                                             KxXK 109You can't fill that.                                                        KXK 110Don't be ridiculous                                                        K(XK 111The door is extremely rusty and refuses to open.                            KXK 112The plant indignantly shakes the oil off its leaves and asks, Water?      KXK 113The hinges are quite thoroughly rusted now and won't budge.                 K0XK 114The oil has freed up the hinges so that the door will now move,             KXK 114although it requires some effort.                                           KXK 115The plant has exceptionally deep roots and cannot be pulled free.           K8XK 116The dwarves' knives vanish as they strike the walls of the cave.            KXK 117Something you're carrying won't fit through the tunnel with you.            KXK 117You'd best take inventory and drop something.                               K@XK 118You can't fit this fivefoot clam through that little passage              KXK 119You can't fit this fivefoot oyster through that little passage            KXK 120I advise you to put down the clam before opening it.  >STRAIN<             KHXK 121I advise you to put down the oyster before opening it.  >WRENCH<           KXK 122You don't have anything strong enough to open the clam.                     KXK 123You don't have anything strong enough to open the oyster.                   KPXK 124A glistening pearl falls out of the clam and rolls away.  Goodness,         KXK 124this must really be an oyster.  (I never was very good at identifying       KXK 124bivalves.)  Whatever it is, it has now snapped shut again.                  KXXK 125The oyster creaks open, revealing nothing but oyster inside.  It            KXK 125promptly snaps shut again.                                                  KXK 126You have crawled around in some little holes and found your way             KXK 126blocked by a recent cavein.  You are now back in the main passage.         KXK 127There are faint rustling noises from the darkness behind you.               KXK 128Out from the shadows behind you pounces a bearded pirate  Har, har,      KhXK 128he chortles, I'll just take all this booty and hide it away with me        KXK 128chest deep in the maze  He snatches your treasure and vanishes into       KXK 128the gloom.                                                                  KpXK 129A sepulchral voice reverberating through the cave, says, Cave closing      KXK 129soon.  All adventurers exit immediately through main office.               K XK 130A mysterious recorded voice groans into life and announces:                 KxXK 130   This exit is closed.  Please leave via main office.                    KXK 131It looks as though you're dead.  Well, seeing as how it's so close to       K(XK 131closing time anyway, I think we'll just call it a day.                      KXK 132The sepulchral voice entones, The cave is now closed.  As the echoes      KXK 132fade, there is a blinding flash of light (and a small puff of orange        K0XK 132smoke). . . .    As your eyes refocus, you look around and find...          KXK 133There is a loud explosion, and a twentyfoot hole appears in the far        KXK 133wall, burying the dwarves in the rubble.  You march through the hole        K8XK 133and find yourself in the main office, where a cheering band of              KXK 133friendly elves carry the conquering adventurer off into the sunset.         KXK 134There is a loud explosion, and a twentyfoot hole appears in the far        K@XK 134wall, burying the snakes in the rubble.  A river of molten lava pours       KXK 134in through the hole, destroying everything in its path, including you      KXK 135There is a loud explosion, and you are suddenly splashed across the         KHXK 135walls of the room.                                                          KXK 136The resulting ruckus has awakened the dwarves.  There are now several       KXK 136threatening little dwarves in the room with you  Most of them throw        KPXK 136knives at you  All of them get you                                        KXK 137Oh, leave the poor unhappy bird alone.                                      KXK 138I daresay whatever you want is around here somewhere.                       KXXK 139I don't know the word STOP.  Use QUIT if you want to give up.           KXK 140You can't get there from here.                                              KXK 141You are being followed by a very large, tame bear.                          KXK 142If you want to end your adventure early, say QUIT.  To suspend your       KXK 142adventure such that you can continue later, say SUSPEND (or PAUSE       KXK 142or SAVE).  To see what hours the cave is normally open, say HOURS.      KhXK 142To see how well you're doing, say SCORE.  To get full credit for a        KXK 142treasure, you must have left it safely in the building, though you get      KXK 142partial credit just for locating it.  You lose points for getting           KpXK 142killed, or for quitting, though the former costs you more.  There are       KXK 142also points based on how much (if any) of the cave you've managed to        K XK 142explore; in particular, there is a large bonus just for getting in (to      KxXK 142distinguish the beginners from the rest of the pack), and there are         KXK 142other ways to determine whether you've been through some of the more        K(XK 142harrowing sections.  If you think you've found all the treasures, just      KXK 142keep exploring for a while.  If nothing interesting happens, you            KXK 142haven't found them all yet.  If something interesting *DOES* happen,        K0XK 142it means you're getting a bonus and have an opportunity to garner many      KXK 142more points in the master's section.  I may occasionally offer hints        KXK 142if you seem to be having trouble.  If I do, I'll warn you in advance        K8XK 142how much it will affect your score to accept the hints.  Finally, to        KXK 142save paper, you may specify BRIEF, which tells me never to repeat         KXK 142the full description of a place unless you explicitly ask me to.            K@XK 143Do you indeed wish to quit now?                                             KXK 144There is nothing here with which to fill the vase.                          KXK 145The sudden change in temperature has delicately shattered the vase.         KHXK 146It is beyond your power to do that.                                         KXK 147I don't know how.                                                           KXK 148It is too far up for you to reach.                                          KP	XK 149You killed a little dwarf.  The body vanishes in a cloud of greasy          K	XK 149black smoke.                                                                K
XK 150The shell is very strong and is impervious to attack.                       KX
XK 151What's the matter, can't you read?  Now you'd best start over.              K
XK 152The axe bounces harmlessly off the dragon's thick scales.                   KXK 153The dragon looks rather nasty.  You'd best not try to get by.               KXK 154The little bird attacks the green dragon, and in an astounding flurry       KXK 154gets burnt to a cinder.  The ashes blow away.                               KXK 155On what?                                                                    KhXK 156Okay, from now on I'll only describe a place in full the first time         KXK 156you come to it.  To get the full description, say LOOK.                   K
XK 157Trolls are close relatives with the rocks and have skin as tough as         Kp
XK 157that of a rhinoceros.  The troll fends off your blows effortlessly.         K
XK 158The troll deftly catches the axe, examines it carefully, and tosses it      K XK 158back, declaring, Good workmanship, but it's not valuable enough.          KxXK 159The troll catches your treasure and scurries away out of sight.             KXK 160The troll refuses to let you cross.                                         K(XK 161There is no longer any way across the chasm.                                KXK 162Just as you reach the other side, the bridge buckles beneath the            KXK 162weight of the bear, which was still following you around.  You              K0XK 162scrabble desperately for support, but as the bridge collapses you           KXK 162stumble back and fall into the chasm.                                       KXK 163The bear lumbers toward the troll, who lets out a startled shriek and       K8XK 163scurries away.  The bear soon gives up the pursuit and wanders back.        KXK 164The axe misses and lands near the bear where you can't get at it.           KXK 165With what?  Your bare hands?  Against *HIS* bear hands??                    K@XK 166The bear is confused; he only wants to be your friend.                      KXK 167For crying out loud, the poor thing is already dead                        KXK 168The bear eagerly wolfs down your food, after which he seems to calm         KHXK 168down considerably and even becomes rather friendly.                         KXK 169The bear is still chained to the wall.                                      KXK 170The chain is still locked.                                                  KPXK 171The chain is now unlocked.                                                  KXK 172The chain is now locked.                                                    KXK 173There is nothing here to which the chain can be locked.                     KXXK 174There is nothing here to eat.                                               KXK 175Do you want the hint?                                                       KXK 176Do you need help getting out of the maze?                                   KXK 177You can make the passages look less alike by dropping things.               KXK 178Are you trying to explore beyond the Plover room?                           KXK 179There is a way to explore that region without having to worry about         KhXK 179falling into a pit.  None of the objects available is immediately           KXK 179useful in discovering the secret.                                           KXK 180Do you need help getting out of here?                                       KpXK 181Don't go west.                                                              KXK 182Gluttony is not one of the troll's vices.  Avarice, however, is.            K XK 183Your lamp is getting dim.  You'd best start wrapping this up, unless        KxXK 183you can find some fresh batteries.  I seem to recall there's a vending      KXK 183machine in the maze.  Bring some coins with you.                            K(XK 184Your lamp has run out of power.                                             KXK 185There's not much point in wandering around out here, and you can't          KXK 185explore the cave without a lamp.  So let's just call it a day.              K0XK 186There are faint rustling noises from the darkness behind you.  As you       KXK 186turn toward them, the beam of your lamp falls across a bearded pirate.      KXK 186He is carrying a large chest.  Shiver me timbers he cries, I've         K8XK 186been spotted  I'd best hie meself off to the maze to hide me chest       KXK 186With that, he vanishes into the gloom.                                      KXK 187Your lamp is getting dim.  You'd best go back for those batteries.          K@XK 188Your lamp is getting dim.  I'm taking the liberty of replacing the          KXK 188batteries.                                                                  KXK 189Your lamp is getting dim, and you're out of spare batteries.  You'd         KHXK 189best start wrapping this up.                                                KXK 190I'm afraid the magazine is written in dwarvish.                             KXK 191This is not the maze where the pirate leaves his treasure chest.          KPXK 192Hmmm, this looks like a clue, which means it'll cost you 10 points to       KXK 192read it.  Should I go ahead and read it anyway?                             K XK 193It says, There is something strange about this place, such that one        KX XK 193of the words I've always known now has a new effect.                       K XK 194It says the same thing it did before.                                       KXK 195I'm afraid I don't understand.                                              KXK 196Congratulations on bringing light into the Darkroom                     KXK 197You strike the mirror a resounding blow, whereupon it shatters into a       KXK 197myriad tiny fragments.                                                      KhXK 198You have taken the vase and hurled it delicately to the ground.             KXK 199You prod the nearest dwarf, who wakes up grumpily, takes one look at        KXK 199you, curses, and grabs for his axe.                                         KpXK 200Is this acceptable?                                                         KX 201Sorry, there's no way out save quitting.                                     $X 202Colossal cave is *ALWAYS* open, provided this is your PDP11.               x$X>  1                                                                            >$X>  35You are obviously a rank amateur.  Better luck next time.                   >(X 100Your score qualifies you as a novice class adventurer.                      X 130You have achieved the rating: Experienced Adventurer.                     X 200You may now consider yourself a Seasoned Adventurer.                      0X 250You have reached Junior Master status.                                    X 300Your score puts you in master adventurer class C.                           X 330Your score puts you in master adventurer class B.                           8'X 349Your score puts you in master adventurer class A.                           'X9999All of adventuredom gives tribute to you, Adventurer Grandmaster           'Xp  1                                                                            p@(Xp  1                                                                            p(XXXe is a pXXX$XXXX(XXXdragon iXX X(X0X8'X@XH)XPXXX spices hXpXxXXX'XX)XX  0There are rae spice here                                    )Xone sXXX $X(X0X8X@(XHXP*Xian rug XhXpXx$XXXX(XX*Xe is a pXXX$XXXX(XX+Xdragon iXX X(X0X8'X@XH)XPXX+X spices hXpXxXXX'XX)XX